Page 8 of 26
Re: GM Questions
Posted: Sun Oct 29, 2023 1:25 am
by Canary
Otomo Akutou wrote: ↑Sat Oct 28, 2023 10:51 pm
A couple of questions, and the order matters:
1. Is Lore: Underworld a thing yet?
2. If so, is it a Low Skill?
1. Yes. Wherever there is civilization, there is crime. Noted in the fiction section, there's even drug smuggling.
2. Yes.
Re: GM Questions
Posted: Sun Oct 29, 2023 5:49 am
by Sugri
Would the nightmare event count as a Fear effect for techs that impact those?
Re: GM Questions
Posted: Sun Oct 29, 2023 6:32 am
by Kaijarisuigyo
Does Curse by the Realm: Yume-do impact tonight rolls?
Otherwise,
one nightmare please.
Re: GM Questions
Posted: Sun Oct 29, 2023 10:17 am
by Canary
Sugri wrote: ↑Sun Oct 29, 2023 5:49 am
Would the nightmare event count as a Fear effect for techs that impact those?
Nope.
Nope. I need to sleep for right now, but I will to it after activities tomorrow if Bakuriel doesn't get there before me.
Re: GM Questions
Posted: Sun Oct 29, 2023 12:05 pm
by Hisomu Reo
Testing the effect of the potion from EN Day 1 on a test animal here:
https://dayofthunder.fallenash.com/view ... 8048#p8048
Also Reo is looking to study the leftover bodies of enemies from the combat event once it's concluded
https://dayofthunder.fallenash.com/view ... f=22&t=506
Re: GM Questions
Posted: Sun Oct 29, 2023 12:26 pm
by Nanzi Ai
Same thread Lore check on the aftermath.
Re: GM Questions
Posted: Sun Oct 29, 2023 3:16 pm
by Yoshitsune Ayako
For Day 2 Horrific Nightmares, could one call a raise on the Willpower roll to try and fight back against the source of the nightmares?
Re: GM Questions
Posted: Sun Oct 29, 2023 3:50 pm
by Reiko Ohta
Is it possible to make a medicine kit through gathering herbs, making bandages, and etc?
Re: GM Questions
Posted: Sun Oct 29, 2023 3:52 pm
by Hisomu Reo
Reiko Ohta wrote: ↑Sun Oct 29, 2023 3:50 pm
Is it possible to make a medicine kit through gathering herbs, making bandages, and etc?
I think Birb used that as Survival (Herbalisn)
https://dayofthunder.fallenash.com/view ... p?t=13#p26
Re: GM Questions
Posted: Sun Oct 29, 2023 4:49 pm
by Canary
Reiko Ohta wrote: ↑Sun Oct 29, 2023 3:50 pm
Is it possible to make a medicine kit through gathering herbs, making bandages, and etc?
Medicine (Herbalism). You don't need the emphasis to make the roll. TN 20.
Re: GM Questions
Posted: Sun Oct 29, 2023 4:50 pm
by Canary
Yoshitsune Ayako wrote: ↑Sun Oct 29, 2023 3:16 pm
For Day 2 Horrific Nightmares, could one call a raise on the Willpower roll to try and fight back against the source of the nightmares?
You know what? Sure!
Re: GM Questions
Posted: Sun Oct 29, 2023 7:21 pm
by Hantei Genji
Just double checking, but anyone who doesn't sleep in evening/night slots will still roll for the sleep events, and just suffer consequences in any morning slots where they're sleeping?
Re: GM Questions
Posted: Sun Oct 29, 2023 8:23 pm
by Hisomu Reo
Re: GM Questions
Posted: Sun Oct 29, 2023 10:55 pm
by Canary
Hantei Genji wrote: ↑Sun Oct 29, 2023 7:21 pm
Just double checking, but anyone who doesn't sleep in evening/night slots will still roll for the sleep events, and just suffer consequences in any morning slots where they're sleeping?
Yuppers, you got it
Re: GM Questions
Posted: Mon Oct 30, 2023 3:33 am
by Togashi Satsuki
For improving the camp (thank you Reo for starting this idea first), what would the TN be for crafting something like defensive stakes/palisades? Also assuming Intelligence is the trait used for crafting?
Re: GM Questions
Posted: Mon Oct 30, 2023 3:47 am
by Kaiu Tai
Togashi Satsuki wrote: ↑Mon Oct 30, 2023 3:33 am
For improving the camp (thank you Reo for starting this idea first), what would the TN be for crafting something like defensive stakes/palisades? Also assuming Intelligence is the trait used for crafting?
Adding in as the earth shugenja with stoneworking skills, how much does something like Summon help here?
Re: GM Questions
Posted: Mon Oct 30, 2023 4:42 am
by Canary
Togashi Satsuki wrote: ↑Mon Oct 30, 2023 3:33 am
For improving the camp (thank you Reo for starting this idea first), what would the TN be for crafting something like defensive stakes/palisades? Also assuming Intelligence is the trait used for crafting?
Yup. Gonna give that a 20.
Re: GM Questions
Posted: Mon Oct 30, 2023 4:44 am
by Canary
Kaiu Tai wrote: ↑Mon Oct 30, 2023 3:47 am
Togashi Satsuki wrote: ↑Mon Oct 30, 2023 3:33 am
For improving the camp (thank you Reo for starting this idea first), what would the TN be for crafting something like defensive stakes/palisades? Also assuming Intelligence is the trait used for crafting?
Adding in as the earth shugenja with stoneworking skills, how much does something like Summon help here?
It's not super applicable to a largely wood-based endeavor like stakes and palisades, but it could improve anchoring them. So, a little bit.
Re: GM Questions
Posted: Mon Oct 30, 2023 10:39 am
by Jiyo Sora
Re: GM Questions
Posted: Mon Oct 30, 2023 12:04 pm
by Haka Tae-soo
Canary wrote: ↑Mon Oct 30, 2023 4:44 am
It's not super applicable to a largely wood-based endeavor like stakes and palisades, but it could improve anchoring them. So, a little bit.
That makes me wonder, what
would wood fall under? I assume something multi-elemental, as a living thing, but maybe mostly Earth and Water?
Togashi Satsuki wrote: Snip
Tae-soo is camping elsewhere, but if you ask for help he might give a hand! He knows
some woodcarving - just a bit, really, but it might help maybe?