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Re: GM Questions

Posted: Wed Nov 08, 2023 4:55 am
by Togashi Satsuki
So much to search through, so I probably missed it:

We are fatigued if we got lost in the dreams (failed the event) on Day 4?

Re: GM Questions

Posted: Wed Nov 08, 2023 5:00 am
by Canary
Togashi Satsuki wrote:
Wed Nov 08, 2023 4:55 am
So much to search through, so I probably missed it:

We are fatigued if we got lost in the dreams (failed the event) on Day 4?
Yup.

Re: GM Questions

Posted: Wed Nov 08, 2023 6:08 am
by Togashi Satsuki
Hmmmm... so big lack of spell slots for Day 5 then. :?

Can we try to sleep more in the morning (another 3 slots) to try to recover? Or is that a no-go?

Re: GM Questions

Posted: Wed Nov 08, 2023 10:54 am
by Haka Tae-soo
Canary wrote:
Wed Nov 08, 2023 5:00 am
Togashi Satsuki wrote:
Wed Nov 08, 2023 4:55 am
So much to search through, so I probably missed it:

We are fatigued if we got lost in the dreams (failed the event) on Day 4?
Yup.
Huh. Right. Well, that is similar to what we saw on the previous days I suppose. It still comes as a but if a surprise since, even re-reading the event twice now, there's absolutely no mention of that we wouldn't be able to sleep and would be fatigued I'm the event write-up:
Failure results in the character being lost in nightmares, and will suffer from the effects of Cursed by the Realm: Yume-do for the remainder of the game.
Failure means you do not get this bonus, but may move on to The Form Shapes the World.
Failure results in the character being lost in nightmares, and will suffer from the effects of Cursed by the Realm: Yume-do for the remainder of the game.
I suppose 'being lost in nightmares' should be interpreted as not being able to sleep for the remainder of the game?
Or maybe 'failing a sleep event' will mean not being able to sleep for the remainder of the game, regardless of the write-up?
Would be good to know for sure so we can plan accordingly!

Also while at that. On D1 (and I think D2 and D3 too?), we could use the time slots during which we had failed to sleep. Would that apply here as well?

Asking in part because it'd be a way to start working on Fatigue and healing (since no natural heals)... although probably a no go now that day flip has happened. But would be good to know for sure.

Re: GM Questions

Posted: Wed Nov 08, 2023 12:20 pm
by Hisomu Reo

Re: GM Questions

Posted: Wed Nov 08, 2023 3:03 pm
by Canary
Haka Tae-soo wrote:
Wed Nov 08, 2023 10:54 am
Snip
Togashi Satsuki wrote:
Wed Nov 08, 2023 6:08 am
Snip
Tae-soo makes a good point that I should have put it in the write up if I wanted to do that. Fair. No Fatigue/lack of spell slots. You guys get to sleep. You just need the extra slot to do so since CbtR

Re: GM Questions

Posted: Wed Nov 08, 2023 3:04 pm
by Nanzi Ai
Is it 2 raises or 3 raises to behead a zombie?

Re: GM Questions

Posted: Wed Nov 08, 2023 3:33 pm
by Togashi Satsuki
Nanzi Ai wrote:
Wed Nov 08, 2023 3:04 pm
Is it 2 raises or 3 raises to behead a zombie?
3 Raises for Called Shot to the noggin'.
CALLED SHOT (VARIABLE RAISES)
A Called Shot is an attack that specifically targets one section of the body. Without the Called Shot Maneuver, it is assumed that an attack will strike the target’s torso, but with an increasing number of Raises, smaller and more specific parts of the body can be targeted. A specific limb can be targeted with 1 Raise, a hand or foot with 2 Raises, the head with 3 Raises, or an eye, ear, finger, or other similarly small part with 4 Raises.

Re: GM Questions

Posted: Wed Nov 08, 2023 4:25 pm
by Togashi Satsuki
Suggestion for scrolls/ritual stuff here: https://dayofthunder.fallenash.com/view ... f=52&t=813

If you like it, it basically just needs to be okayed and have TNs applied.

Re: GM Questions

Posted: Wed Nov 08, 2023 7:53 pm
by Hisomu Tadaka

Re: GM Questions

Posted: Wed Nov 08, 2023 8:13 pm
by Hisomu Reo
Re: the Patients combat

Is there a number of raises to make a ranged attack to effectively pin the target without killing them? (i.e. pinning them)

My thoughts are along the lines of Knockdown, Disarm, Called Shot etc.

Re: GM Questions

Posted: Wed Nov 08, 2023 8:45 pm
by Kaijarisuigyo
Please delete this post and the following, as well as this one, since having FOMO is apparently breaking one of the numerous unwritten rules of PBP.

Re: GM Questions

Posted: Wed Nov 08, 2023 8:58 pm
by Canary
Kaijarisuigyo wrote:
Wed Nov 08, 2023 8:45 pm
Please delete this post and the following, as well as this one, since having FOMO is apparently breaking one of the numerous unwritten rules of PBP.
We will not be deleting those.

The event was in response to in-game unexpected events, so it was a little hard to get out a warning.

The GMs are people, too, so please bear that in mind.

Re: GM Questions

Posted: Wed Nov 08, 2023 8:59 pm
by Canary
Hisomu Reo wrote:
Wed Nov 08, 2023 8:13 pm
Re: the Patients combat

Is there a number of raises to make a ranged attack to effectively pin the target without killing them? (i.e. pinning them)

My thoughts are along the lines of Knockdown, Disarm, Called Shot etc.
Sure.

Re: GM Questions

Posted: Wed Nov 08, 2023 9:01 pm
by Yumi
For the LE combat, would you say that there was enough commotion to sensibly quick string a Yumi (simple action) while running?

My first read was to string after she got there, when seeing that it was a combat scenario. However, I feel as though I should check before otherwise slacking on my team.

Re: GM Questions

Posted: Wed Nov 08, 2023 9:03 pm
by Shiba Kumori
In the LE Patient fight:

How far are the ropes that Norikage mentioned and what number/type of actions would we need to do to get our hands on them?

Re: GM Questions

Posted: Wed Nov 08, 2023 9:11 pm
by Bakuriel
Yumi wrote:
Wed Nov 08, 2023 9:01 pm
For the LE combat, would you say that there was enough commotion to sensibly quick string a Yumi (simple action) while running?

My first read was to string after she got there, when seeing that it was a combat scenario. However, I feel as though I should check before otherwise slacking on my team.
There is enough commotion to accomplish this, yes.

Shiba Kumori wrote:
Wed Nov 08, 2023 9:03 pm
In the LE Patient fight:

How far are the ropes that Norikage mentioned and what number/type of actions would we need to do to get our hands on them?
Combat is largely happening indoors, so any move action is sufficient to reach a rope. One free action to grab a rope after moving to it. Thread has been updated with this information.

Re: GM Questions

Posted: Thu Nov 09, 2023 1:27 am
by Otaku
Kind of too out of it to actually RP, but here's a character PF tidying question instead. :oops:

When we spend XP, do we need to wait for confirmation? Should we just update sheets ourselves?

Re: GM Questions

Posted: Thu Nov 09, 2023 3:29 am
by Canary
Otaku wrote:
Thu Nov 09, 2023 1:27 am
Kind of too out of it to actually RP, but here's a character PF tidying question instead. :oops:

When we spend XP, do we need to wait for confirmation? Should we just update sheets ourselves?
Nope, just go right ahead and update the sheet. We keep an eye on XP spends, so if we don't say anything, you're probably good.

Re: GM Questions

Posted: Thu Nov 09, 2023 6:30 am
by Kaijarisuigyo
As I feel it might become relevant in the endgame, when trying to switch permissions while very tired and things getting weird:

The (empty) Q&A forum seems to be misconfigured, as it shows up when not logged in.