Hey, we did go in with half our party being team Water/team Swole, so that's actually fitting! XDKaijarisuigyo wrote: ↑Mon Nov 20, 2023 9:47 amIn the future, the fight against the Harbinger will be remembered by making, and eventually breaking, papier-mâché roly-poly toys.
This is to represent how they (well, mostly their troops, but let's not sweat the details) kept being sent prone, stood up, only to fall again.
Yes, it's once again one of these battles where we're abusing the Prone status.
Because -10 to ATN and inability to stand up and make a complex action in the same round does throw a wrench into many strategies.
- Haka Tae-soo
- Posts: 299
- Joined: Tue Oct 10, 2023 4:49 am
Re: OOc Chat 4: The Game Begins
Scorpion • Shugenja • Tribal survivor • Protective brother • Destined
Status: 1.0 • Glory: 3.0 • Honour: What is Expected
Carries: Mosu village robes and earrings, straw cloak, bo, knives, fishing kit, often travelling pack and/or food.
Cares for: Ha-yeong, 14 year-old troublemaker.
Description • Theme
Status: 1.0 • Glory: 3.0 • Honour: What is Expected
Carries: Mosu village robes and earrings, straw cloak, bo, knives, fishing kit, often travelling pack and/or food.
Cares for: Ha-yeong, 14 year-old troublemaker.
Description • Theme
Re: OOc Chat 4: The Game Begins
The Great Chumbawamba Incident of Year 30.
Invinda • Guru • Archer • Destined • Cursed
Integrity: Exceptional • Status: None • Glory: 1.5
Carries: Simple (if unusual) clothes, bow (unstrung unless expecting trouble), quiver of arrows, a simple knife
Description: https://dayofthunder.fallenash.com/view ... 2099#p2099
Integrity: Exceptional • Status: None • Glory: 1.5
Carries: Simple (if unusual) clothes, bow (unstrung unless expecting trouble), quiver of arrows, a simple knife
Description: https://dayofthunder.fallenash.com/view ... 2099#p2099
Re: OOc Chat 4: The Game Begins
"The Nezumi said she wasn't too good at a straight up fight. So we took 'em at their word and rolled her like a cheap perm."
Imperial • Assassin and former Babysitter • Librarian • Experienced 3 • Bushi • Evil Eye • Tough as Old Leather • (The Worst) Sage (in Rokugan) • Team Hikaru Veteran • Disturbing Countenance • Willow • Blessed by Fukurokujin • Lucid Dreamer • Probably Older Than You • Literally Went to Hell One Time • Has Five Kids and Babysat Shiba II and all of her sisters, Don't Test Him
Carries:
Day to Day- A daisho, at least one scroll, a Nezumi Memory Stick, five fingers of jade and some dried flower petals.
Danger Imminent- Add light armor, a naginata, a yumi, and arrows.
Status: 4.0 Glory: 4.8 Honor: 2.8
Carries:
Day to Day- A daisho, at least one scroll, a Nezumi Memory Stick, five fingers of jade and some dried flower petals.
Danger Imminent- Add light armor, a naginata, a yumi, and arrows.
Status: 4.0 Glory: 4.8 Honor: 2.8
Re: OOc Chat 4: The Game Begins
This made me laugh, thanks XD
BEST ENDING UNLOCKED: TRANSCENDENT NAME: Mother of Ten Thousand Dreams
Name 3: Great Name / Niche ?: Nameseeker? / Small / A babychild. / theme
Tiny thing carries around a ritual dagger.
Be cunning, and full of tricks, and your people will never be destroyed.
Name 3: Great Name / Niche ?: Nameseeker? / Small / A babychild. / theme
Tiny thing carries around a ritual dagger.
Be cunning, and full of tricks, and your people will never be destroyed.
- Kaijarisuigyo
- Posts: 549
- Joined: Sun Oct 15, 2023 6:38 pm
Re: OOc Chat 4: The Game Begins
High Strength does encourage bushi to go for Knockdown and Grapple... as those are (IIRC) the only advantage they have over a High Agility/Reflexes character calling raises for damages.Haka Tae-soo wrote: ↑Mon Nov 20, 2023 3:30 pmHey, we did go in with half our party being team Water/team Swole, so that's actually fitting! XD
Bushi • Cavalry • Destined • Duelist • Hero • Ronin
Battle: Melee 5 Attack against a Follower or a Personality with lower Personal Honor than The White Tiger.
Unaligned Description
Battle: Melee 5 Attack against a Follower or a Personality with lower Personal Honor than The White Tiger.
Unaligned Description
- Haka Tae-soo
- Posts: 299
- Joined: Tue Oct 10, 2023 4:49 am
Re: OOc Chat 4: The Game Begins
Yup. Traits could use some balancing, but such is the way of 4e!Kaijarisuigyo wrote: ↑Mon Nov 20, 2023 6:11 pmHigh Strength does encourage bushi to go for Knockdown and Grapple... as those are (IIRC) the only advantage they have over a High Agility/Reflexes character calling raises for damages.
Scorpion • Shugenja • Tribal survivor • Protective brother • Destined
Status: 1.0 • Glory: 3.0 • Honour: What is Expected
Carries: Mosu village robes and earrings, straw cloak, bo, knives, fishing kit, often travelling pack and/or food.
Cares for: Ha-yeong, 14 year-old troublemaker.
Description • Theme
Status: 1.0 • Glory: 3.0 • Honour: What is Expected
Carries: Mosu village robes and earrings, straw cloak, bo, knives, fishing kit, often travelling pack and/or food.
Cares for: Ha-yeong, 14 year-old troublemaker.
Description • Theme
Re: OOc Chat 4: The Game Begins
Why get fancy when you can just hit things hard.
Warrior Princess | Tall | White Hair | Dark Skin | Yumenosenshi | Great Destiny | Daisho
Status: 4.5 | Glory: 3.5 | Infamy: 0 | Honor: Exceptional | Description | Themes
Possessions: Sturdy Clothing, Fashionable Things, Daisho, Yumi, Light Armor, Yumenosenshi Jade Mask, Lady Doji's Earrings
Status: 4.5 | Glory: 3.5 | Infamy: 0 | Honor: Exceptional | Description | Themes
Possessions: Sturdy Clothing, Fashionable Things, Daisho, Yumi, Light Armor, Yumenosenshi Jade Mask, Lady Doji's Earrings
Re: OOc Chat 4: The Game Begins
Cause you can hit things hard with style
Assistant to the GM | Woke up and chose violence | Not my first rodeo
Re: OOc Chat 4: The Game Begins
The temptation to turn the splat book into 4.5e is realHaka Tae-soo wrote: ↑Mon Nov 20, 2023 6:49 pmYup. Traits could use some balancing, but such is the way of 4e!Kaijarisuigyo wrote: ↑Mon Nov 20, 2023 6:11 pmHigh Strength does encourage bushi to go for Knockdown and Grapple... as those are (IIRC) the only advantage they have over a High Agility/Reflexes character calling raises for damages.
GM | Birb | Tiny | Floofy | Architect of Horror | Experienced 3
Honor: All of it, Status: Yes, Glory: Very yes
"Want to talk about dreams and dreamers? Sensory input gives the illusion of consciousness. You are all just dreams made of flesh. I used to be too. Now I'm flesh made of dream. You can too, Chuck. You can too."
Honor: All of it, Status: Yes, Glory: Very yes
"Want to talk about dreams and dreamers? Sensory input gives the illusion of consciousness. You are all just dreams made of flesh. I used to be too. Now I'm flesh made of dream. You can too, Chuck. You can too."
- Akodo Kenji
- Posts: 427
- Joined: Sat Oct 21, 2023 10:05 pm
Re: OOc Chat 4: The Game Begins
Haka Tae-soo wrote: ↑Mon Nov 20, 2023 6:49 pmYup. Traits could use some balancing, but such is the way of 4e!Kaijarisuigyo wrote: ↑Mon Nov 20, 2023 6:11 pmHigh Strength does encourage bushi to go for Knockdown and Grapple... as those are (IIRC) the only advantage they have over a High Agility/Reflexes character calling raises for damages.
Just start by changing Iai completely.
Lion Clan * Bushi * Backwater * Tough * Faint scent of Fresh cut grass * Honest * Destined
Status: 1.0 * Glory * 3.0 Honor: Exceptional
Has: Daisho, Light Armor, Yumi with Arrows, Sake cup, Jade Bracelet
Status: 1.0 * Glory * 3.0 Honor: Exceptional
Has: Daisho, Light Armor, Yumi with Arrows, Sake cup, Jade Bracelet
- Haka Tae-soo
- Posts: 299
- Joined: Tue Oct 10, 2023 4:49 am
Re: OOc Chat 4: The Game Begins
Not wrongAkodo Kenji wrote: ↑Mon Nov 20, 2023 10:35 pmHaka Tae-soo wrote: ↑Mon Nov 20, 2023 6:49 pmYup. Traits could use some balancing, but such is the way of 4e!Kaijarisuigyo wrote: ↑Mon Nov 20, 2023 6:11 pmHigh Strength does encourage bushi to go for Knockdown and Grapple... as those are (IIRC) the only advantage they have over a High Agility/Reflexes character calling raises for damages.
Just start by changing Iai completely.
Scorpion • Shugenja • Tribal survivor • Protective brother • Destined
Status: 1.0 • Glory: 3.0 • Honour: What is Expected
Carries: Mosu village robes and earrings, straw cloak, bo, knives, fishing kit, often travelling pack and/or food.
Cares for: Ha-yeong, 14 year-old troublemaker.
Description • Theme
Status: 1.0 • Glory: 3.0 • Honour: What is Expected
Carries: Mosu village robes and earrings, straw cloak, bo, knives, fishing kit, often travelling pack and/or food.
Cares for: Ha-yeong, 14 year-old troublemaker.
Description • Theme
Re: OOc Chat 4: The Game Begins
"It's central to the culture... and also requires a flowchart to run, and lends itself to HORRIFYING abuses.
Imperial • Assassin and former Babysitter • Librarian • Experienced 3 • Bushi • Evil Eye • Tough as Old Leather • (The Worst) Sage (in Rokugan) • Team Hikaru Veteran • Disturbing Countenance • Willow • Blessed by Fukurokujin • Lucid Dreamer • Probably Older Than You • Literally Went to Hell One Time • Has Five Kids and Babysat Shiba II and all of her sisters, Don't Test Him
Carries:
Day to Day- A daisho, at least one scroll, a Nezumi Memory Stick, five fingers of jade and some dried flower petals.
Danger Imminent- Add light armor, a naginata, a yumi, and arrows.
Status: 4.0 Glory: 4.8 Honor: 2.8
Carries:
Day to Day- A daisho, at least one scroll, a Nezumi Memory Stick, five fingers of jade and some dried flower petals.
Danger Imminent- Add light armor, a naginata, a yumi, and arrows.
Status: 4.0 Glory: 4.8 Honor: 2.8
Re: OOc Chat 4: The Game Begins
Damn kids these days.
You arrive and the thing is already over!
You arrive and the thing is already over!
Dragon Clan - Wu - Bushi - Tribal - Duelist - Daimyo Substitute - Old - Arrow to the Knee of destinies - Can't wait for retirement
- Akodo Kenji
- Posts: 427
- Joined: Sat Oct 21, 2023 10:05 pm
Re: OOc Chat 4: The Game Begins
Mostly it just forces bushi to spread their stats and exp even more thin. Which is one of the major downside to them in general. You need just about every stat.
Lion Clan * Bushi * Backwater * Tough * Faint scent of Fresh cut grass * Honest * Destined
Status: 1.0 * Glory * 3.0 Honor: Exceptional
Has: Daisho, Light Armor, Yumi with Arrows, Sake cup, Jade Bracelet
Status: 1.0 * Glory * 3.0 Honor: Exceptional
Has: Daisho, Light Armor, Yumi with Arrows, Sake cup, Jade Bracelet
- Kaijarisuigyo
- Posts: 549
- Joined: Sun Oct 15, 2023 6:38 pm
Re: OOc Chat 4: The Game Begins
Duels should just be like the CCG: Kenshinzen with magical swords challenging random nobodies over imaginary insults so they can show how honorable their clan is!
Wait, actually, no, let's not do that.
Though, there's a lesson there. The CCG needed its duels to be unbalanced, otherwise they would have been just plain bad. Using one of your actions for one of your characters to end up in disarray wasn't exactly a smart move. So the duel had to either be very easily winnable for the challenger, or the consequences of it worth the gamble.
The RPG still has that dilemma to a degree. You want your duelists to be better at duels than non duelists, otherwise what's the point. But at the same time, you don't want non duelists to not have any chance when they are challenged to duels, because, where's the fun with that? It's judgement of heavens, not judgement of the character build.
Maybe an additional rule that the honor and co you get is heftily reduced if you win a duel as a challenger with too high a margin, as you are indeed seen as dealing with enemies beyond your concern. So the challenger is encouraged to not necessarily pick their best dice, taking a risk in the process.
Yes, I'm always trying to shoehorn in mechanisms about not picking the best dice, but instead the right dice to be as close as possible from a given TN, while still equalling or bypassing it.
Wait, actually, no, let's not do that.
Though, there's a lesson there. The CCG needed its duels to be unbalanced, otherwise they would have been just plain bad. Using one of your actions for one of your characters to end up in disarray wasn't exactly a smart move. So the duel had to either be very easily winnable for the challenger, or the consequences of it worth the gamble.
The RPG still has that dilemma to a degree. You want your duelists to be better at duels than non duelists, otherwise what's the point. But at the same time, you don't want non duelists to not have any chance when they are challenged to duels, because, where's the fun with that? It's judgement of heavens, not judgement of the character build.
Maybe an additional rule that the honor and co you get is heftily reduced if you win a duel as a challenger with too high a margin, as you are indeed seen as dealing with enemies beyond your concern. So the challenger is encouraged to not necessarily pick their best dice, taking a risk in the process.
Yes, I'm always trying to shoehorn in mechanisms about not picking the best dice, but instead the right dice to be as close as possible from a given TN, while still equalling or bypassing it.
Bushi • Cavalry • Destined • Duelist • Hero • Ronin
Battle: Melee 5 Attack against a Follower or a Personality with lower Personal Honor than The White Tiger.
Unaligned Description
Battle: Melee 5 Attack against a Follower or a Personality with lower Personal Honor than The White Tiger.
Unaligned Description
- Akodo Kenji
- Posts: 427
- Joined: Sat Oct 21, 2023 10:05 pm
Re: OOc Chat 4: The Game Begins
I mean that just puts the better duelist waiting for the second duelist and picking dice that let him win and not lose honor. But even beyond that you run the risk of the better dueler winning anyways and mocking the loser. Since he really even didn't have to try.
For the most part though, school's make better duelists. Making it more viable for duelist schools to participate in combat, and combat schools to participate in dueling is what i mean to address by changing iai. Not just half of it. Because as it stands with design... Iai might as well be something courtiers do, and bushi just get left out of the equation altogether.
For the most part though, school's make better duelists. Making it more viable for duelist schools to participate in combat, and combat schools to participate in dueling is what i mean to address by changing iai. Not just half of it. Because as it stands with design... Iai might as well be something courtiers do, and bushi just get left out of the equation altogether.
Lion Clan * Bushi * Backwater * Tough * Faint scent of Fresh cut grass * Honest * Destined
Status: 1.0 * Glory * 3.0 Honor: Exceptional
Has: Daisho, Light Armor, Yumi with Arrows, Sake cup, Jade Bracelet
Status: 1.0 * Glory * 3.0 Honor: Exceptional
Has: Daisho, Light Armor, Yumi with Arrows, Sake cup, Jade Bracelet
Re: OOc Chat 4: The Game Begins
I remember Akodo Toshigure in Winter Court III.
Poor guy was (according to the Second City boxed set) meant to be a feared duelist.
Lost every single iai duel he got into the whole damn game.
(Also, shout out to 5th edition finding a way to make dueling even worse, somehow)
The fact that only about two bushi schools directly reference dueling (Kakita and Mirumoto) while a third (Shiba) actually encourages a high Void and lets you situationally cheat at any one roll left everybody else out in the cold without brutal XP expenditures.
The problem is, it's meant to be something literally any bushi can do, but somehow it uses a different skill entirely than, say, using your damn sword in any other circumstance.
Poor guy was (according to the Second City boxed set) meant to be a feared duelist.
Lost every single iai duel he got into the whole damn game.
(Also, shout out to 5th edition finding a way to make dueling even worse, somehow)
The fact that only about two bushi schools directly reference dueling (Kakita and Mirumoto) while a third (Shiba) actually encourages a high Void and lets you situationally cheat at any one roll left everybody else out in the cold without brutal XP expenditures.
The problem is, it's meant to be something literally any bushi can do, but somehow it uses a different skill entirely than, say, using your damn sword in any other circumstance.
Imperial • Assassin and former Babysitter • Librarian • Experienced 3 • Bushi • Evil Eye • Tough as Old Leather • (The Worst) Sage (in Rokugan) • Team Hikaru Veteran • Disturbing Countenance • Willow • Blessed by Fukurokujin • Lucid Dreamer • Probably Older Than You • Literally Went to Hell One Time • Has Five Kids and Babysat Shiba II and all of her sisters, Don't Test Him
Carries:
Day to Day- A daisho, at least one scroll, a Nezumi Memory Stick, five fingers of jade and some dried flower petals.
Danger Imminent- Add light armor, a naginata, a yumi, and arrows.
Status: 4.0 Glory: 4.8 Honor: 2.8
Carries:
Day to Day- A daisho, at least one scroll, a Nezumi Memory Stick, five fingers of jade and some dried flower petals.
Danger Imminent- Add light armor, a naginata, a yumi, and arrows.
Status: 4.0 Glory: 4.8 Honor: 2.8
- Hiruma Naraku
- Posts: 698
- Joined: Fri Oct 20, 2023 7:51 pm
Re: OOc Chat 4: The Game Begins
Thats why the best duelist school in 3E was a Crab school. The one that replaced everything with Willpower hahaJiyo Sora wrote: ↑Tue Nov 21, 2023 10:28 amI remember Akodo Toshigure in Winter Court III.
Poor guy was (according to the Second City boxed set) meant to be a feared duelist.
Lost every single iai duel he got into the whole damn game.
(Also, shout out to 5th edition finding a way to make dueling even worse, somehow)
The fact that only about two bushi schools directly reference dueling (Kakita and Mirumoto) while a third (Shiba) actually encourages a high Void and lets you situationally cheat at any one roll left everybody else out in the cold without brutal XP expenditures.
The problem is, it's meant to be something literally any bushi can do, but somehow it uses a different skill entirely than, say, using your damn sword in any other circumstance.
Crab Clan • Samurai • Menacing • Poison Master • Thunder of Rebirth • Hero of the People
Status: 5.0 Honor: No (2.5) Glory: 3.5 (5.5 for remainder of game)
Carries: Daisho, Utilitarian Kimono, Light Armor, Yumi with Arrows, 3x Jade Finger (1/3 and 2 full), One Vial of Amaterasu's Censure, Travel Pack
Status: 5.0 Honor: No (2.5) Glory: 3.5 (5.5 for remainder of game)
Carries: Daisho, Utilitarian Kimono, Light Armor, Yumi with Arrows, 3x Jade Finger (1/3 and 2 full), One Vial of Amaterasu's Censure, Travel Pack
- Kaijarisuigyo
- Posts: 549
- Joined: Sun Oct 15, 2023 6:38 pm
Re: OOc Chat 4: The Game Begins
5th ed is the very definition of hell paved with paved good intentions. You get the idea of what they were trying to do, the genuine intent to improve things... And the result is... Unbelievable.
For example, the idea of both duelists betting on something is interesting. Like, you could indeed keep the assessment round where both contestants are scanning each other, then everyone secretly chooses a ring, and then there's a rock paper scissors thing: If you picked a ring that's strong against the other ring, you get a non negligible bonus. With the caveat it might encourage you to pick a ring in which you are less mechanically strong, risking being at a greater disadvantage if you chose poorly.
The implementation of that idea in 5ed however is... Let's be charitable and not talk about it.
Bushi • Cavalry • Destined • Duelist • Hero • Ronin
Battle: Melee 5 Attack against a Follower or a Personality with lower Personal Honor than The White Tiger.
Unaligned Description
Battle: Melee 5 Attack against a Follower or a Personality with lower Personal Honor than The White Tiger.
Unaligned Description
- Otomo Akutou
- Posts: 1363
- Joined: Sun Oct 01, 2023 11:25 am
- Location: Texas Hill Country
- Contact:
Re: OOc Chat 4: The Game Begins
Akodo Kenji wrote: ↑Tue Nov 21, 2023 10:11 amFor the most part though, school's make better duelists. Making it more viable for duelist schools to participate in combat, and combat schools to participate in dueling is what i mean to address by changing iai. Not just half of it. Because as it stands with design... Iai might as well be something courtiers do, and bushi just get left out of the equation altogether.
I recall seeing an adjustment that made Iaijutsu a focus of any Weapon Skill. Or did I dream that?
Also, Sora:
Otomo Akutou, Stag Clan Hunter
Status 1.0, Glory 4.0, Honor as Expected
Crafty * Destined * Heroic * Silent * Wary * Cursed * Disdained * Driven * Phobic
Commonly with jade finger, daisho, standard clothes, pack; hat and cloak as weather appropriate
In peril, jade finger, daisho, yumi, quiver, arrows, ashigaru armor, rations, cash (the pack will wait)
When traveling, all of it
Status 1.0, Glory 4.0, Honor as Expected
Crafty * Destined * Heroic * Silent * Wary * Cursed * Disdained * Driven * Phobic
Commonly with jade finger, daisho, standard clothes, pack; hat and cloak as weather appropriate
In peril, jade finger, daisho, yumi, quiver, arrows, ashigaru armor, rations, cash (the pack will wait)
When traveling, all of it